Senior Online Client Engineer
Companion Group Ltd
Skill Required
Key highlights
- Salary: £50,000 - £70,000 (GBP)
- Required experience: 5+ years in Unreal Engine
- Fully remote position with global collaboration
- Deep expertise in GBaaS integration (preferably Azure PlayFab) required
- Strong experience with at least one online gaming platform (Xbox Live, PSN, Steam, etc.) required
- Excellent C++ skills with modern standards (C++17/C++20) required
Role overview
Companion Group is a AAA co-development gaming studio with a globally distributed and fully remote setup, renowned for its adeptness in overcoming intricate challenges in multiplayer game development. The studio collaborates seamlessly within clients' in-house teams to turn ambitious multiplayer visions into reality, with a portfolio featuring groundbreaking games developed alongside major studios worldwide. As a Senior Online Client Engineer, you will be instrumental in shaping various aspects of online services, contributing to the overall project vision, and ensuring an exceptional gaming experience for client audiences. Your expertise in multiplayer gaming will play a pivotal role in designing and implementing engaging multiplayer functionalities.
Responsibilities
- Shape various aspects of online services for multiplayer games
- Contribute to the overall vision of projects
- Ensure an exceptional gaming experience for client audiences
- Design and implement engaging multiplayer functionalities
- Collaborate harmoniously within a client's in-house team to turn dreams into reality
Requirements
- Excellent communication and collaboration skills
- Strong problem-solving skills and attention to detail
- 5+ years of experience in the Unreal Engine
- Deep expertise in integrating GBaaS solutions (e.g., Azure PlayFab, AccelByte AGS, Heroic Labs Nakama, Pragma); preferably Microsoft Azure PlayFab
- Excellent understanding of UE5's networking framework and Client-Server Game Architecture
- Excellent C++ programming skills, including proficiency in modern C++ standards (C++17 and C++20)
- Experience in at least one additional programming-/scripting language (e.g., C#, Node.js, Go, or Lua)
- Familiarity with cross-platform multiplayer game development (PC/Console)
- Strong experience with at least one (1) online gaming platform such as Xbox Live, PlayStation Network, Steam, Nintendo Network, or similar
Nice to have
- Experience developing sign-in flows, matchmaking, progression systems, user-generated content (UGC) and downloadable content (DLC) systems, and leaderboards
- Experience with Epic Online Services (EOS)
- Familiarity with integrating other online services (e.g., Toxicity Management Platforms, VoIP solutions, etc.)
- Experience in developing custom game backend solutions
- Experience with one or more Cloud Providers (AWS, Azure, GCP, etc.)
Benefits
- Competitive salary range of £50,000 - £70,000 (GBP)
- Clear career progression path with opportunities for advancement, increased responsibilities, and compensation
- Fully remote position, allowing flexibility to work from any location while collaborating with industry-leading game developers
- Access to mentorship and guidance from experienced professionals in the gaming industry
- Opportunity to be part of a passionate and dynamic team working on exciting projects
Additional details
- Companion Group is a fully remote studio with colleagues across the globe, valuing and emphasising clear, continuous, and transparent communication as highly as technical skills
- Reputation as an excellent choice for clients aspiring to elevate their latest multiplayer titles, enabling scalability in player numbers, maximising player density, and crafting immersive gameplay experiences
- Portfolio boasts groundbreaking games developed in collaboration with major studios worldwide
- Originally posted on Himalayas