We are hiring for one of our clients, seeking a Cocos2d-x Junior Game Developer to work on a contract basis. The role involves developing and optimizing 2D games using the Cocos2d-x framework for mobile and web platforms. Responsibilities include implementing game mechanics, debugging issues, and collaborating with designers and other developers.
Responsibilities
- Develop and maintain game features using Cocos2d-x and C++.
- Optimize game performance for smooth gameplay across devices.
- Debug and resolve issues in game logic, rendering, and physics.
- Collaborate with designers to implement art assets and animations.
- Conduct unit testing and ensure code quality through best practices.
Requirements
- Proficiency in Cocos2d-x and C++ for game development.
- Experience with game physics, collision detection, and rendering.
- Familiarity with mobile game development and platform-specific optimizations.
- Knowledge of game design principles and asset integration.
- Ability to debug and troubleshoot game-related issues efficiently.
- Basic understanding of version control systems like Git.
Additional details
- Location: Remote (Work from Anywhere)
- Job Type: Contract
- Payout: $50 - $120/hour
- Opportunity to work with a global leader in the Software Development industry.
- Equal Opportunity Employer – hiring based on skills and expertise.
- Applications reviewed solely on demonstrated technical ability and qualifications.