Posted today · be early

Game Engineer (remote, contract-to-hire, Latin America)

Endless Access

WorldwideremotePosted 1 day ago
Endless Access logo

Skill Required

Game-EngineerGame-DeveloperGameplay-ProgrammerSoftware-EngineerGame-Development-EngineerSoftware-Engineer-(Game)DeveloperGame Developersoftware engineeringWeb AccessibilityEngineeringanalyticsbuildingwrittendesignGodotGitandGoCIContract

Key highlights

  • Required experience: 4+ years professional software engineering
  • Location: Remote, Latin America preferred
  • Engagement: Full-time contract (5-6 months) with intent to convert to long-term
  • Key Requirement: Professional or fluent English
  • Key Benefit: Fully remote, asynchronous work environment

Role overview

Endless Access is seeking a mid-level Game Engineer based in Latin America to join their Games team and help build Threadbare, an open-source, community-built narrative adventure game made with the Godot engine. This is a hands-on engineering role focused on shipping features, fixing issues, and keeping the game stable, performant, and fun to play. The role involves working closely with a senior game engineer, creative director, producer, and a contributor community. While the majority of the time is spent on game development via the Threadbare roadmap, a smaller portion of the role involves guiding learners in game development programs who are building the game alongside the team.

Responsibilities

  • Build and ship gameplay features, UI, and systems, from design spec to release.
  • Fix bugs and improve performance, stability, and load times.
  • Work with design and art to turn ideas into playable builds, and give feedback on feasibility and scope.
  • Write clean, tested, maintainable code, and take part in code reviews with the team.
  • Estimate your work, flag risks early, and keep the team informed through planning and regular updates.
  • Contribute to the tools, pipelines, and documentation that make the team faster.
  • Review code from learners in our game development programs and give clear, encouraging written feedback.
  • Collaborate with our Learning Experience team on tooling that supports our game development curriculum, as the roadmap allows.
  • Join occasional community events, such as game jams and livestreams.

Requirements

  • 4+ years of professional software engineering, including hands-on work on shipped or live games.
  • Experience shipping or maintaining a released game or live product as part of a team, working alongside other engineers, designers, and artists.
  • Comfortable with Git-based workflows, code review, and working in an existing codebase.
  • Willingness to mentor early-career game developers by reviewing their code and giving written feedback.
  • Clear written and verbal communication, especially in a remote, asynchronous team.
  • Familiarity with open-source communities and contribution practices.
  • Able to work independently and to ask for help at the right time.
  • Professional or fluent English.

Nice to have

  • Experience with the Godot engine (GDScript)
  • Accessibility or inclusive design experience in games.
  • Experience with learning or educational games.
  • Familiarity with analytics, live ops, or build and CI pipelines.
  • Spanish ability.
  • An interest in our mission to expand access to technology.

Additional details

  • Location: Latin America preferred (remote)
  • Reports to: Director of Technical Production
  • Engagement type: Full-time contract (40 hours/week), 5–6 months, with the intent to convert to a long-term role
  • Language requirement: Professional or fluent in English; Spanish preferred
  • Endless Access works to close the global digital divide by helping young people in underserved communities become creators of technology, not only consumers of it.
  • Learning programs center around the flagship game, Threadbare, which is developed in the open by the Games team and a growing community of contributors.
  • Endless Access is a fully distributed, global nonprofit.
  • The team works remotely and asynchronously across many countries, collaborating daily in writing, in code review, and over video.
  • Endless is an Equal Opportunity Employer committed to building a diverse and inclusive workplace.
  • Originally posted on Himalayas
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