Brand Manager
Critical Reflex
WorldwideremotePosted 26 days ago
Skill Required
Brand-ManagementGame-MarketingIndie-Game-MarketingMarketing-ManagerGaming-Industry-MarketingBrand-ManagerBranding-ManagerBrand-Marketing-ManagerMarketing-Brand-ManagerHead-Of-Brand-ManagementBrand-Management-ExecutiveBrand-Strategy-ManagerbuildingDesign PatternsandFulltime
Key highlights
- 4-5 years of brand marketing experience in the games industry required
- Fully remote role with European timezone preference
- 28 paid vacation days + bank holidays
- 14 days’ fully paid sick leave per year
Role overview
CRITICAL REFLEX is an indie game publisher specializing in strange, bold, and genre-defiant games. They seek a Brand Manager to build unforgettable, unconventional marketing campaigns for indie games with cult-favorite potential. The role involves owning the strategy for game positioning, audience insights, and creative concepts, including experimental activations and global marketing efforts.
Responsibilities
- Developing and executing global marketing strategies built on actual research, audience insights, and deep brand positioning for games that laugh in the face of genre constraints.
- Planning and running global activations including industry events, media showcases, and digital stunts.
- Concepting and overseeing creative campaigns, especially weird experimental activations designed to haunt a player’s brain for weeks.
- Creating and maintaining timelines across marketing ops including production schedules, asset drops, and beats calendars to keep momentum strong.
- Collaborating with developers, artists, and external partners to bring assets to life: key art, promos, videos, memes, even the cursed ones we can’t explain in public.
- Working with other dangerously smart gremlins across production and community to keep the vibes aligned and the chaos controlled (mostly).
Requirements
- 4-5 years of brand marketing experience in the games industry (ideally indie, we like it scrappy and weird).
- At least 1 game shipped on Steam and/or game consoles.
- A strategic mind that can turn business goals into campaigns people actually care about.
- A solid grip on brand building and storytelling: voice, tone, aesthetics, emotional hooks.
- Experience running full campaigns from idea to execution across social, video, community, press, live events etc.
- A portfolio of work that showcases your ability to craft campaigns that hit. We’re talking emotion, identity, reach.
- Comfortable creating concepts and creative briefs across multiple mediums.
- Excellent communication skills: you can pitch, persuade, and collaborate across teams.
- Fluent English speaker/writer.
Nice to have
- A love for gaming culture and community, with bonus points if you’re deep into horror, anime, or niche internet rabbit holes.
- Other language skills? Big plus.
- You cherish shitposting as an artform.
Benefits
- Fully remote (preferably based in or near a European timezone for smoother collaboration).
- A supportive, non-toxic, and highly creative team environment.
- The opportunity to work with some of the most exciting indie developers in the world.
- 28 paid vacation days per year plus bank holidays.
- 14 days’ sick leave per year, fully paid.
- EAP via Spill.
Additional details
- Originally posted on Himalayas