We are hiring for one of our clients, seeking a Game Developer (Java / libGDX) to work on a contract basis. The role involves developing and maintaining game applications using Java and the libGDX framework. Responsibilities include implementing game mechanics, optimizing performance, and collaborating with cross-functional teams to deliver high-quality gaming experiences.
Responsibilities
- Develop and maintain game applications using Java and the libGDX framework.
- Implement game mechanics, including physics, AI, and user interactions.
- Optimize game performance for smooth gameplay across different platforms.
- Collaborate with designers, artists, and other developers to integrate assets and features.
- Debug and resolve issues in game code to ensure stability and functionality.
Requirements
- Proficiency in Java programming with experience in game development.
- Experience with the libGDX framework for cross-platform game development.
- Strong understanding of game mechanics and algorithms.
- Ability to optimize game performance and resolve technical issues.
- Experience with version control systems such as Git.
Additional details
- Location: Remote (Work from Anywhere)
- Job Type: Contract
- Payout: $20 - $120/hour
- This role offers a unique opportunity to work with a global leader in the Software Development industry, contributing to the creation of engaging and innovative gaming experiences.
- The project involves developing games for a diverse range of platforms, ensuring broad accessibility and user satisfaction.
- Equal Opportunity Employer: We hire based on skills and expertise. All qualified candidates are welcome regardless of background, experience, or prior employment history. Applications are reviewed solely on demonstrated technical ability and qualifications.